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Christopher

human scout 3 / fighter 1
xp. 3200 + ????
ap. OOOOO OO

str.13(+1)int.12(+1)fort.2+3+1
dex.18(+4)wis.12(+1)ref.4+3
con.14(+2)cha.8(-1)will1+1

hp: 34
ac: 19 (10 + 5 + 4)
init: +4

combat (bab +3)

Masterwork composite longbow+8/d8+120/x3110'
Masterwork shortsword+5/d6+119-20/x2 
Throwing axe+4/d6+120/x210'
Dagger+4/d4+119-20/x210'

feats / abilities

Point blank shotPrecise shotSkirmish +1d6, +1 AC
TrapfindingDodgeBattle Fortitude +1
Uncanny dodgeMobilityTrackless step

skills (40 + 4 + 20)

skillabilityranksmodifiersskillabilityranksmodifiers
balance4 2climb1  
craft: bowyer14 handle animal*-15 
heal*12 hide46 
jump152know: nature152
listen16 move silently46 
ride4 2search15 
spot16 survival162
swim1 
tumble462
know: religion*2 

languages: common, elven

equipment (light load: 50# ) GP: 130 / 1300

masterwork composite longbow3 # arrows x406 #
masterwork shortsword2 # darkwood shield5 #
throwing axe2 # mithril chain shirt +112 #
healers kit1 # backpack2 #
flint and steel1 # dagger1 #
large cloak3 #  #

Duke, Mastiff
Riding dog
Tricks: Attack, Defend, Down, Heel, Guard, Track
Size/Type: Medium Animal
Hit Dice: 2d8+4 (18 hp)
Initiative: +2
Speed: 40 ft.
Armor Class: 16 (+2 Dex, +4 natural), touch 12, flat-footed 14
Base Attack/Grapple: +1/+3
Attack: Bite +3 melee (1d6+3)
Special Qualities: Low-light vision, scent
Saves: Fort +5, Ref +5, Will +1
Abilities: Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Skills: Jump +8, Listen +5, Spot +5, Swim +3, Survival +1*
Feats: Alertness, Track

Nara
Light horse
Size/Type: Large Animal
Hit Dice: 3d8+6 (19 hp)
Initiative: +1
Speed: 60 ft. (12 squares)
Armor Class: 13 (-1 size, +1 Dex, +3 natural), touch 10, flat-footed 12
Base Attack/Grapple: +2/+8
Attack: Hoof -2 melee (1d4+1*)
Full Attack: 2 hooves -2 melee (1d4+1*)
Space/Reach: 10 ft./5 ft.
Special Qualities: Low-light vision, scent
Saves: Fort +5, Ref +4, Will +2
Abilities: Str 14, Dex 13, Con 15, Int 2, Wis 12, Cha 6
Skills: Listen +4, Spot +4
Feats: Endurance, Run

additional equipment

crowbar5 # shovel8 #
50' hemp rope10 # 10x pitons5 #
3x torch3 # small steel mirror1/2 #

future levels:
5: fighter 2, feat
6: scout 4, feat, feat
7: ranger 1, track, wild empathy, favored enemy
8: ranger 2, rapid shot
9: ranger 3, feat, endurance
10: ranger 4, animal companion, spells
11: obi 1
future feats:
weapon focus (longbow)
shot on the run
woodland archer [row] - bab+6
rapid shot
able sniper [row]
spring attack
Woodland archer
Requires: Point blank shot, base attack bonus +6

  • 2nd shot in round gets +4 bonus if first missed
  • Shot that hits through concealment, future shots ignore concealment
  • Snipe: shoot, move, hide.
Page last modified on October 07, 2007, at 02:24 PM