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Darkashtai

kalashtar psion (telepath) 3 / wizard (diviner) 3
ap. OOOO OOO

str8(-1)int19(+4) fort.2+2
dex10(0)wis14(+2) ref.0+2
con14(+2)cha10(0) will.2+6

hp. 32
ac. 10

combat bab: +2

rod (club)+1/d6-1x210'

feats

psionic endowmentscribe scrollpracticed manifester
practiced spellcaster  

skills (36 + 18)

skillabilityranksmodifiersskillabilityranksmodifiers
autohypnosis*+21+2bluff+07+2
concentration+29 diplomacy+0 +6
intimidate+0 +2knowledge: psionics+46 
knowledge: arcana+49 knowledge: planes+4  
psicraft+47+2sense motive+25 
spellcraft+49+2spot*+2  

languages
common, quor, riedran, draconic, giant, elven

spells (4+1 / 3+1 / 2+1) @ caster level 6, dc: 14+level

0: detect magic1:______________________________________
0: read magic1:______________________________________
0: light1:______________________________________
0: mage hand1: ancient knowledge
0: acid splash 
2:______________________________________ 
2:______________________________________ 
2: detect thoughts 
  1. all
  2. ancient knowledge, comprehend languages, disguise self, forcewave, identify, mage armor, protection from evil, repair light damage, sleep, tenser's floating disk
  3. detect thoughts, alter self

powers caster level 6, dc: 14+level
23pp: OOOOO OOOOO OOOOO OOOOO OOO
1: primal fear, energy ray(approve sites), mind thrust(approve sites), psionic charm(approve sites), vigor(approve sites)
2: brain lock, psionic suggestion

mindlink(approve sites) 2/day @ level 4

scrolls / tatoos
ancient knowledge, identify, disguise self, vigor

potions
cure light wounds

equipment

spellbookivory focus
pearl focusring of protection +1
travelling clothesdisguise kit
backpackink, inkpen
scroll casetravelling papers
spell component pouchminor schema of shield etched on club
ring of mind shielding 

coins: 96gp, 1sp

future progression

  1. cerebremancer 1
  2. cerebremancer 2, +1 int
  3. cerebremancer 3, psychic rush (moe)

psionic meditation?
12 expanded knowledge (psionic revivify)?
alacritous cogitation?

1: know protections (mof), scholar's touch (rod) 2: rope trick (phb), resist energy

gender: female
age: 70
height: 5'4"
weight: 107lbs
homeland: adar, sarlona

Primal Fear
Telepathy [Mind-affecting]
Level: Psion/wilder 1, psychic warrior 1
Display: Visual
Manifesting Time: 1 swift action
Range: Medium (100 ft. + 10 ft./level)
Target: One living creature with Intelligence 3 or higher
Duration: 1 round
Saving Throw: Will
Power Resistance: Yes
Power Points: 1

The quori have spent thousands of years toying with nightmares and refining horror into a fine art. They often use this power to soften up enemies before following with a more powerful attack. Primal fear allows you to slip past the target creature's mental defenses and blast its subconscious mind with pure visceral terror. Victims are unable to describe what they saw, but are shaken for 1 round. This effect doesn't stack with other fear effects.
Augment: For every additonal power point you spend, this power can affect an additional target.

Forcewave
Evocation [Force]
Level: Sorceror/Wizard 1
Components: V, S, F Casting Time: 1 action
Range: Medium (100 ft. + 10 ft./level)
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude partial
Spell Resistance: Yes
You cause a wave of visible force resembling a crashing ocean wave to appear and immediately impact a single target. If the target fails it's saving throw, it takes 1d4+1 hit points of damage and must make an opposed Strength check to avoid a bull rush. The wave of force has Strength 18, is medium-size, and is considered charging for the purpose of this check, and always moves the target for the maximum distance possible. If the wave of force fails the opposed strength check, the target is not moved. If the target makes it's saving throw, it takes 1 hit point of damage and avoids the bull rush attempt.

Page last modified on December 17, 2006, at 10:53 PM