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Hundan

half-ogre monk / ranger

32 point buy
str. 8 +6 8 int. 8 -2 6
dex. 8 -2 6 wis. 8 +0 6
con. 8 +2 6 cha. 8 -2 0
str. 21 +5 int. 12 +1 fort. (7) 3 + 4
dex. 12 +1 wis. 14 +2 ref. (5) 1 + 4
con. 16 +3 cha. 6 -2 will. (4) 2 + 2
AC: 10 -1 +1 +2 +4 +1 +1 +1 = 18 HP: 20

lawful neutral

combat patterns:
charge: +8 / d8+5 (-2 to ac)
full attack: +6 / d8+5
two-weapon: +4/+4 / d8+5
flurry: +4/+4 / d8+5

full flurry: +2/+2/+2 / d8+5
grapple: 1+5+4+4 = +14
charging bull rush: +11
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equipment:
bracers of armor +1
amulet of natural armor +1
ring of protection +1
lvl class bab damage feats abilities
1 half-ogre 0
2 half-ogre 0
3 ranger 1 1 d8 track, weapon focus (unarmed) favored enemy (humans) +1, wild empathy
4 monk 1 1 d8 improved grapple flurry of blows, unarmed strike
5 ranger 2 2 d8 two-weapon fighting, ascetic hunter
6 monk 2 3 2d6 deflect arrows evasion
7 monk 3 4 2d6 - still mind, +10’ speed
8 ranger 3 5 3d6 endurance, improved natural attack
9 monk 4 6/1 3d6 - ki strike, slow fall 20’
10 ranger 4 7/2 3d8 - animal companion, 1st spell
11 monk 5 7/2 3d8 improved toughness purity of body, +1AC, +1 flurry

potential future feats:
steady mountaineer (RoS)
large & in charge (draconomicon)
combat intuition (complete adv.)
skills: 28 + 5
Climb (Str) 5+0
Hide (Dex) 1+4-4
Jump (Str) 5+5+2
Listen (Wis) 2+4
Move Silently (Dex) 1+4
Search (Int) 1+2
Sense Motive (Wis) 2+0
Spot (Wis) 2+4
Survival (Wis) 2+5
Tumble (Dex) 2+5+2

backstory:

a half-breed child from amn, raised by ogre parents and trained to act as a scout in human lands. after the discovery of maztica by amn in DR1361, his parental warband mobilized and began raiding southern amn holdings. in DR1364 he was captured and placed into slavery while attempting to raid a trade caravan. the caravanners eventually sold him to the thayans in XXXX city who passed him onto a stone quarry. after beating the taskmaster and four guards to death he escaped and fled to the wilderness.

he lived in fear of civilization, occasionally entering villages to procure (steal) simple supplies and just as often leaving town at the point of a sword or being run down by horses. once, captured – hanging by his neck along the road in the desert he was rescued by a human monk who had been dwelling in the nearby mountains. the monk cut him down and helped him to his simple hut on the mountainside where he trained him to use his strength and cunning.

news travels slow in the wilderness, and only now has our hero heard of the ogrish victories in murann and southern amn. with that news and his training advanced he has decided to make his way home, travelling carefully and cautiously.

Page last modified on August 09, 2006, at 11:25 AM